You should HAVE:
- Psi-Ops! Stranglehold wasn't a huge hit either, but it was ok, would've been better if you could telepathically throw barrels into people.
- The Outfit. I said it before and I'll say it again; you suck when you don't buy strategy perfection on consoles, yet you buy gimped ports of LOTR and C&C3.
HAVE NOT:
- 50 Cent: Bulletproof 2 is so fucking goofy, I feel awful for the dev team. Why did you buy the first atrocity?
- Tony Hawk's Proving Ground... oh wait, haha Activision.
- Guitar Hero 3, if just for wanting $ for a plastic guitar to work with Rock Band. GH Aerosmith will hopefully bomb, so the other embarrassing band games don't come out, but they will. But seriously, don't even think of trying to get Zeppelin.
Surfergirl shoutout:
Her words:
5) In case you are wondering why Treyarch's Call of Duty 5 is an historical shooter, it started production following the completion of Call of Duty 3 (which Activision assured Infinity Ward would not be called Call of Duty 3 and would be a spin-off rather than an entry in the main series because they respected the work of Infinity Ward so much) when Call of Duty 4 was still a year from completion and not too many at Activision were confident that this modern warfare thing was going to be successful. Yes, unlike the nine month cycle for both Call of Duty 2: Big Red One and Call of Duty 3, the development of Call of Duty 5 is about two years long, so expect this to be far better their previous attempts.
My words from over a month ago.
More cod in the boat:
Unlike CoD3, I will definitely see you online in CoD5. I'm calling it the Pandora Tomorrow Multiplayer Effect. Decent single player game, worth a playthrough (though not as good as CoD1,2,4,6, but closer to the latter) although the multiplayer offers a different, fun, addictive experience. I don't like Activision's business practices, but this game is a contender, not AAA, but I'm not sure if I'd denounce a $60 purchase just yet.